Author Topic: Day 1  (Read 17872 times)

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Offline OK_Cat

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Re: Day 1
« Reply #100 on: October 31, 2012, 01:29:27 PM »
I would immediately go on the offensive. Commit some cold blooded, public murder so everyone around knows not to eff with me.

Glad someone said it.  I'd probably start doing some serious rapings before chicks started smelling really bad and got all full of AIDS from all the other crazies.

wtf man

Offline ben ji

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Re: Day 1
« Reply #101 on: October 31, 2012, 01:30:46 PM »
I made it to Minneapolis KS on day 1 before running out of gas. Traded 2 boxes of ammo for a full tank, should be at the compound by nightfall. Looks like the zombie wave hasnt hit western KS yet, should have enough time to get the millitia up and running before the first waves make it from denver.

Militia is the LAST thing you want to be a part of.

Unless your running it :gocho:

Nope.  Obviously you've not seen very many movies.  Once the militia leader gets too much power, he abuses it, and eventually an outsider infiltrates and turns your own men against you.  You'll end up shot or hanged.

See my Original Post, once I run out of contacts and my glasses break I'm dead anyways. Might as well go out like ceaser.

Offline puniraptor

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Day 1
« Reply #102 on: October 31, 2012, 01:32:08 PM »
Hopefully 1BW is the first victim of RPG's murder rampage.

Offline The1BigWillie

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Re: Day 1
« Reply #103 on: October 31, 2012, 01:35:52 PM »
I need someone with a shitload of guns, someone with a shitload of girls, somone with a shitload of food, and you 3 can come with me to murder the crap out of this guy and steal his house.

http://www.businessinsider.com/tornado-resistant-house-2011-7

I'm not effing around.  It's Day 1. 
"That's what you get when you let some dude from Los Angles/Texas with the alias Mookfu raw dog it.  Willesgirl can back me up here.  There's a lesson in this.  You only get HIV once; make it count." - Mr. Bread

Offline XocolateThundarr

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Re: Day 1
« Reply #104 on: October 31, 2012, 01:36:51 PM »
you will evolve into weird cave people who don't need sunlight

You mean zombies
@mikec2w

Offline Bloodfart

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Re: Day 1
« Reply #105 on: October 31, 2012, 01:38:06 PM »
I made it to Minneapolis KS on day 1 before running out of gas. Traded 2 boxes of ammo for a full tank, should be at the compound by nightfall. Looks like the zombie wave hasnt hit western KS yet, should have enough time to get the millitia up and running before the first waves make it from denver.

Militia is the LAST thing you want to be a part of.

Unless your running it :gocho:

Nope.  Obviously you've not seen very many movies.  Once the militia leader gets too much power, he abuses it, and eventually an outsider infiltrates and turns your own men against you.  You'll end up shot or hanged.

See my Original Post, once I run out of contacts and my glasses break I'm dead anyways. Might as well go out like ceaser.
You remind me of someone.  Will you rule with the conch of power too?

Offline jc_jax

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Re: Day 1
« Reply #106 on: October 31, 2012, 01:47:37 PM »
you will evolve into weird cave people who don't need sunlight

You mean zombies

Formal request to add this to the emoticon options.
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Offline ben ji

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Re: Day 1
« Reply #107 on: October 31, 2012, 01:52:33 PM »
I made it to Minneapolis KS on day 1 before running out of gas. Traded 2 boxes of ammo for a full tank, should be at the compound by nightfall. Looks like the zombie wave hasnt hit western KS yet, should have enough time to get the millitia up and running before the first waves make it from denver.

Militia is the LAST thing you want to be a part of.

Unless your running it :gocho:

Nope.  Obviously you've not seen very many movies.  Once the militia leader gets too much power, he abuses it, and eventually an outsider infiltrates and turns your own men against you.  You'll end up shot or hanged.

See my Original Post, once I run out of contacts and my glasses break I'm dead anyways. Might as well go out like ceaser.
You remind me of someone.  Will you rule with the conch of power too?

Just call me Ralph Ji

Offline 420seriouscat69

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Re: Day 1
« Reply #108 on: October 31, 2012, 02:15:37 PM »
JFC, I know it's probably too late. But someone tell bloodfart he's mumped in those salt mines.

Offline OK_Cat

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Re: Day 1
« Reply #109 on: October 31, 2012, 02:17:17 PM »
JFC, I know it's probably too late. But someone tell bloodfart he's mumped in those salt mines.

thanks for that advice, fanning robinett

Offline Bloodfart

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Re: Day 1
« Reply #110 on: October 31, 2012, 02:26:32 PM »
JFC, I know it's probably too late. But someone tell bloodfart he's mumped in those salt mines.
It's okiedoky fanning I got in the compitition btw.  They DQ'd me though.  I guess using bodily functions against a competitor is not promoting good leadership skills.  :dunno:  Eff these loosers I'm outta here.

Offline Fedor

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Re: Day 1
« Reply #111 on: October 31, 2012, 02:59:33 PM »
I have my brewery and still up and running.  I spend most of my days partying it up trading booze for whatever I need.  I also invested all my pre apocalypse money in precious metals - copper and lead, so I am pretty set up for protecting my stash.
I was wrong and I apologize. - michigancat 8/22/14

Offline Stevesie60

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Re: Day 1
« Reply #112 on: October 31, 2012, 03:15:30 PM »
You dorks have fun heading south. Limestone and I will be surviving in a place where there's more than just armadillos to eat.

Offline reidrolled

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Re: Day 1
« Reply #113 on: October 31, 2012, 03:53:18 PM »
This is probably a question I should have asked during the coalaggie invasion... but, fast forward a long ways... when things slow down and people start colonizing, how many people would a colony need to have in order to sustain itself without any outsiders? the more generations there are, the greater likelihood of people with the same DNA reproducing together. you would pretty much be stuck with a bunch of people that are cousins of some degree eventually. How far removed does a cousin have to be in order to reproduce without the risk of a cyclops? 50? 100?

Offline dmartin

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Re: Day 1
« Reply #114 on: October 31, 2012, 04:00:08 PM »
This is probably a question I should have asked during the coalaggie invasion... but, fast forward a long ways... when things slow down and people start colonizing, how many people would a colony need to have in order to sustain itself without any outsiders? the more generations there are, the greater likelihood of people with the same DNA reproducing together. you would pretty much be stuck with a bunch of people that are cousins of some degree eventually. How far removed does a cousin have to be in order to reproduce without the risk of a cyclops? 50? 100?

You would probably want to setup a swapping system with a nearby colony. Guy from colony A impregnates girl from colony B and vice versa. population ratios stay the same in each colony, and we avoid 3 footed offspring. (might have to swap with more than one colony)

Offline The1BigWillie

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Re: Day 1
« Reply #115 on: October 31, 2012, 04:05:26 PM »
Basically just go down to Olpe, Madison, and Lebo and you have your Fake Sugar Dick (WARNING, NOT THE REAL SUGAR DICK!) soup experience.
"That's what you get when you let some dude from Los Angles/Texas with the alias Mookfu raw dog it.  Willesgirl can back me up here.  There's a lesson in this.  You only get HIV once; make it count." - Mr. Bread

Offline Cartierfor3

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Re: Day 1
« Reply #116 on: October 31, 2012, 04:29:15 PM »
You dorks have fun heading south. Limestone and I will be surviving in a place where there's more than just armadillos to eat.

You ever hear of the Gulf of Mexico Jake?  Friggin' seafood buffet every night. 

Offline Bloodfart

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Re: Day 1
« Reply #117 on: October 31, 2012, 04:42:39 PM »
You remind me of someone.  Will you rule with the conch of power too?

Just call me Ralph Ji
Hmmm, you should stay away from rocks or anything rock related. 

Offline 0.42

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Re: Day 1
« Reply #118 on: October 31, 2012, 04:46:52 PM »
head for the hill country and live off of deer

Offline Pexikan

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Re: Day 1
« Reply #119 on: October 31, 2012, 05:23:52 PM »
Day 1 - Zombie Apocalypse - Gather guns, ammo, family (what"s left of them at least) food and available supplies (no shopping or looting, just whatever I have on hand) and drive to the farm in Central Kansas. I'll contact friends and relatives in route to give coordinates to our location (most should already know) and hope they make it there alive. Once on the farm, gameplan with other heads of households, take proper security measures such as booby-traps and barb-wire fences. Day 2 - I'd like convert a combine into a sweet zombie herd destroyer. Maybe start building a monster truck... :driving:

Offline 420seriouscat69

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Re: Day 1
« Reply #120 on: October 31, 2012, 05:25:45 PM »
head for the hill country and live off of deer
They're nothing but mangled carcasses by now. Good luck. Pro tip: Don't google mangled carcasses. Woof!

Offline bones129

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Re: Day 1
« Reply #121 on: October 31, 2012, 07:53:02 PM »
For good measure, I know a guy who has a lot of guns. I will beg, borrow, or steal a couple of them from him. Then I'll find Coach Snyder and do whatever Coach does.

Offline ben ji

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Re: Day 1
« Reply #122 on: October 31, 2012, 07:56:53 PM »
Day 1 - Zombie Apocalypse - Gather guns, ammo, family (what"s left of them at least) food and available supplies (no shopping or looting, just whatever I have on hand) and drive to the farm in Central Kansas. I'll contact friends and relatives in route to give coordinates to our location (most should already know) and hope they make it there alive. Once on the farm, gameplan with other heads of households, take proper security measures such as booby-traps and barb-wire fences. Day 2 - I'd like convert a combine into a sweet zombie herd destroyer. Maybe start building a monster truck... :driving:

Good idea on turning the combine into a zombie herd destroyer. I'm totally going to use it.

Offline 420seriouscat69

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Re: Day 1
« Reply #123 on: October 31, 2012, 08:44:32 PM »
Day 1 - Zombie Apocalypse - Gather guns, ammo, family (what"s left of them at least) food and available supplies (no shopping or looting, just whatever I have on hand) and drive to the farm in Central Kansas. I'll contact friends and relatives in route to give coordinates to our location (most should already know) and hope they make it there alive. Once on the farm, gameplan with other heads of households, take proper security measures such as booby-traps and barb-wire fences. Day 2 - I'd like convert a combine into a sweet zombie herd destroyer. Maybe start building a monster truck... :driving:

Good idea on turning the combine into a zombie herd destroyer. I'm totally going to use it.
Yeah, good idea until you run out of gas and get stuck in the middle of nowhere and have to get out and fill up the tank and get ripped to death by crazy ass zombies. No thanks!

Offline ew2x4

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Re: Day 1
« Reply #124 on: October 31, 2012, 11:03:19 PM »
I'm grabbing my guns, camping gear and food and heading for the mountains. I figure one bad winter will kill off most of the walkers and bad people.